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Creatures are the inhabitants of the game world. Many types of creature only spawn in certain areas, but they may be found wandering far from their home. All creatures (save merchants and priests) have hit points and can be damaged and killed. There are currently 42 types of creatures. Creatures with the [B] tag are dungeon bosses. Creatures with the [S] tag are non-moving NPCs that sell items. Creatures with the [D] tag are creatures that you find in dungeons only. The [N] tag means the creature only spawns at night. Notice that [B] tag include [D] tag (There is normally no boss walking around the Islands, save the Bandit Leader and the Elder.

Most creatures have a drop list, which is a set of items that creature has a chance of dropping. When it dies, one item is chosen from this list to be dropped to the ground. Certain tougher creatures drop 2-4 items. Bosses always drop 3 or more items.

A-Z:

Assassin

Archmage [B] [D]

Berserker

Bandit

Bandit Captain [B]

Bat

Blood lord [B] [D]

Blood priest

Citizen

Commander [B] [D]

Crypt warden [D]

Dwarf

Dwarf Warrior

Dwarf Merchant [S] [D]

Goblin

Gnarl

Great Gnarl [B] [D]

Grass Scamp

Hawk

Knight

Large Adumbral [N]

Mage

Magic Merchant [S]

Master Assassin [B] [D]

Medium Adumbral [N]

Melee Merchant [S]

Mummy

Omni merchant [S]

Pharaoh [B] [D]

Priest

Prisoner

Ranged Merchant [S]

Ruler [S]

Rat

Sand scamp

Small Adumbral [N]

Snow Scamp

Tool Merchant [S]

Vampire

Warrior

Zombie

Snoovir

Elder [B]

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